// Demo1.h : main header file for the DEMO1 application // #if !defined(AFX_DEMO1_H__AF2CB3D9_64F5_4D40_9CA8_BF3E174F6D0C__INCLUDED_) #define AFX_DEMO1_H__AF2CB3D9_64F5_4D40_9CA8_BF3E174F6D0C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CDemo1App: // See Demo1.cpp for the implementation of this class // class CDemo1App : public CWinApp { public: CDemo1App(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDemo1App) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CDemo1App) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DEMO1_H__AF2CB3D9_64F5_4D40_9CA8_BF3E174F6D0C__INCLUDED_)