// WinCon_demo3.h : main header file for the WINCON_DEMO3 application // #if !defined(AFX_WINCON_DEMO3_H__E7A37CFD_6ACF_4548_AF2D_2D2F0CA1F240__INCLUDED_) #define AFX_WINCON_DEMO3_H__E7A37CFD_6ACF_4548_AF2D_2D2F0CA1F240__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CWinCon_demo3App: // See WinCon_demo3.cpp for the implementation of this class // class CWinCon_demo3App : public CWinApp { public: CWinCon_demo3App(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWinCon_demo3App) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CWinCon_demo3App) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_WINCON_DEMO3_H__E7A37CFD_6ACF_4548_AF2D_2D2F0CA1F240__INCLUDED_)