// SendMsg.h : main header file for the SENDMSG application // #if !defined(AFX_SENDMSG_H__A46E3FBE_3B02_4D9B_8B68_277F6B2B801F__INCLUDED_) #define AFX_SENDMSG_H__A46E3FBE_3B02_4D9B_8B68_277F6B2B801F__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CSendMsgApp: // See SendMsg.cpp for the implementation of this class // class CSendMsgApp : public CWinApp { public: CSendMsgApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSendMsgApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CSendMsgApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SENDMSG_H__A46E3FBE_3B02_4D9B_8B68_277F6B2B801F__INCLUDED_)