#if !WindowsCE using System.Net.Sockets; namespace Modbus.IO { internal class FullUdpClient : CrossPlatformUdpClient { public FullUdpClient(UdpClient udpClient) : base(udpClient) { } public override int ReadTimeout { get { return UdpClient.Client.ReceiveTimeout; } set { UdpClient.Client.ReceiveTimeout = value; } } public override int WriteTimeout { get { return UdpClient.Client.SendTimeout; } set { UdpClient.Client.SendTimeout = value; } } } } #endif