using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using DCON_PC_DOTNET; namespace DI { /// /// Form1 的摘要描述。 /// public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.Button button1; private System.Windows.Forms.Button button2; private System.Windows.Forms.Button Close_Com; private System.Windows.Forms.Button button3; private System.Windows.Forms.Button button4; private System.Windows.Forms.Button button5; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.TextBox textBitNum; private System.Windows.Forms.TextBox textCounterNum; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label label5; private System.Windows.Forms.TextBox textBaudrate; private System.Windows.Forms.TextBox textSlot; private System.Windows.Forms.TextBox textChecksum; private System.Windows.Forms.TextBox textTimeout; private System.Windows.Forms.TextBox textComport; private System.Windows.Forms.Label label6; private System.Windows.Forms.GroupBox ReadDI; private System.Windows.Forms.Label label7; private System.Windows.Forms.Label label8; private System.Windows.Forms.TextBox textBitState; private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.Label label9; private System.Windows.Forms.Label label10; private System.Windows.Forms.TextBox textCounterValue; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.TextBox textTotalChannel; private System.Windows.Forms.Label label11; private System.Windows.Forms.TextBox textAddress; private System.Windows.Forms.GroupBox groupBox2; /// /// 設計工具所需的變數。 /// private System.ComponentModel.Container components = null; public Form1() { // // Windows Form 設計工具支援的必要項 // InitializeComponent(); // // TODO: 在 InitializeComponent 呼叫之後加入任何建構函式程式碼 // } /// /// 清除任何使用中的資源。 /// protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form 設計工具產生的程式碼 /// /// 此為設計工具支援所必須的方法 - 請勿使用程式碼編輯器修改 /// 這個方法的內容。 /// private void InitializeComponent() { this.button1 = new System.Windows.Forms.Button(); this.button2 = new System.Windows.Forms.Button(); this.Close_Com = new System.Windows.Forms.Button(); this.textBitNum = new System.Windows.Forms.TextBox(); this.button3 = new System.Windows.Forms.Button(); this.textCounterNum = new System.Windows.Forms.TextBox(); this.button4 = new System.Windows.Forms.Button(); this.button5 = new System.Windows.Forms.Button(); this.textBox1 = new System.Windows.Forms.TextBox(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.textBaudrate = new System.Windows.Forms.TextBox(); this.textSlot = new System.Windows.Forms.TextBox(); this.textChecksum = new System.Windows.Forms.TextBox(); this.textTimeout = new System.Windows.Forms.TextBox(); this.textComport = new System.Windows.Forms.TextBox(); this.label6 = new System.Windows.Forms.Label(); this.ReadDI = new System.Windows.Forms.GroupBox(); this.label7 = new System.Windows.Forms.Label(); this.label8 = new System.Windows.Forms.Label(); this.textBitState = new System.Windows.Forms.TextBox(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.label9 = new System.Windows.Forms.Label(); this.label10 = new System.Windows.Forms.Label(); this.textCounterValue = new System.Windows.Forms.TextBox(); this.groupBox3 = new System.Windows.Forms.GroupBox(); this.textTotalChannel = new System.Windows.Forms.TextBox(); this.label11 = new System.Windows.Forms.Label(); this.textAddress = new System.Windows.Forms.TextBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.groupBox3.SuspendLayout(); this.SuspendLayout(); // // button1 // this.button1.Location = new System.Drawing.Point(192, 64); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(72, 32); this.button1.TabIndex = 0; this.button1.Text = "Read DI"; this.button1.Click += new System.EventHandler(this.button1_Click); // // button2 // this.button2.Location = new System.Drawing.Point(104, 280); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(64, 32); this.button2.TabIndex = 1; this.button2.Text = "Open Com"; this.button2.Click += new System.EventHandler(this.button2_Click); // // Close_Com // this.Close_Com.Location = new System.Drawing.Point(240, 280); this.Close_Com.Name = "Close_Com"; this.Close_Com.Size = new System.Drawing.Size(72, 32); this.Close_Com.TabIndex = 2; this.Close_Com.Text = "Close Com"; this.Close_Com.Click += new System.EventHandler(this.Close_Com_Click); // // textBitNum // this.textBitNum.Location = new System.Drawing.Point(232, 152); this.textBitNum.Name = "textBitNum"; this.textBitNum.Size = new System.Drawing.Size(32, 22); this.textBitNum.TabIndex = 4; this.textBitNum.Text = ""; // // button3 // this.button3.Location = new System.Drawing.Point(184, 216); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(80, 24); this.button3.TabIndex = 5; this.button3.Text = "Read DI Bit"; this.button3.Click += new System.EventHandler(this.button3_Click); // // textCounterNum // this.textCounterNum.Location = new System.Drawing.Point(344, 32); this.textCounterNum.Name = "textCounterNum"; this.textCounterNum.Size = new System.Drawing.Size(32, 22); this.textCounterNum.TabIndex = 6; this.textCounterNum.Text = ""; // // button4 // this.button4.Location = new System.Drawing.Point(24, 96); this.button4.Name = "button4"; this.button4.Size = new System.Drawing.Size(64, 40); this.button4.TabIndex = 7; this.button4.Text = "Read DI counter"; this.button4.Click += new System.EventHandler(this.button4_Click); // // button5 // this.button5.Location = new System.Drawing.Point(24, 144); this.button5.Name = "button5"; this.button5.Size = new System.Drawing.Size(64, 40); this.button5.TabIndex = 8; this.button5.Text = "Clear DI Counter"; this.button5.Click += new System.EventHandler(this.button5_Click); // // textBox1 // this.textBox1.Location = new System.Drawing.Point(192, 32); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(72, 22); this.textBox1.TabIndex = 3; this.textBox1.Text = ""; // // label1 // this.label1.Location = new System.Drawing.Point(21, 32); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(48, 16); this.label1.TabIndex = 9; this.label1.Text = "ComPort"; // // label2 // this.label2.Location = new System.Drawing.Point(21, 100); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(64, 16); this.label2.TabIndex = 10; this.label2.Text = "Baudrate"; // // label3 // this.label3.Location = new System.Drawing.Point(29, 140); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(24, 16); this.label3.TabIndex = 11; this.label3.Text = "Slot"; // // label4 // this.label4.Location = new System.Drawing.Point(13, 172); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(56, 16); this.label4.TabIndex = 12; this.label4.Text = "CheckSum"; // // label5 // this.label5.Location = new System.Drawing.Point(21, 204); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(48, 16); this.label5.TabIndex = 13; this.label5.Text = "Timeout"; // // textBaudrate // this.textBaudrate.Location = new System.Drawing.Point(78, 98); this.textBaudrate.Name = "textBaudrate"; this.textBaudrate.Size = new System.Drawing.Size(72, 22); this.textBaudrate.TabIndex = 15; this.textBaudrate.Text = "9600"; // // textSlot // this.textSlot.Location = new System.Drawing.Point(77, 132); this.textSlot.Name = "textSlot"; this.textSlot.Size = new System.Drawing.Size(72, 22); this.textSlot.TabIndex = 16; this.textSlot.Text = "-1"; // // textChecksum // this.textChecksum.Location = new System.Drawing.Point(77, 164); this.textChecksum.Name = "textChecksum"; this.textChecksum.Size = new System.Drawing.Size(72, 22); this.textChecksum.TabIndex = 17; this.textChecksum.Text = "0"; // // textTimeout // this.textTimeout.Location = new System.Drawing.Point(77, 196); this.textTimeout.Name = "textTimeout"; this.textTimeout.Size = new System.Drawing.Size(72, 22); this.textTimeout.TabIndex = 18; this.textTimeout.Text = "100"; // // textComport // this.textComport.Location = new System.Drawing.Point(77, 32); this.textComport.Name = "textComport"; this.textComport.Size = new System.Drawing.Size(72, 22); this.textComport.TabIndex = 14; this.textComport.Text = "1"; // // label6 // this.label6.Location = new System.Drawing.Point(21, 228); this.label6.Name = "label6"; this.label6.Size = new System.Drawing.Size(48, 24); this.label6.TabIndex = 19; this.label6.Text = "Total Channel"; // // ReadDI // this.ReadDI.Location = new System.Drawing.Point(176, 8); this.ReadDI.Name = "ReadDI"; this.ReadDI.Size = new System.Drawing.Size(104, 104); this.ReadDI.TabIndex = 21; this.ReadDI.TabStop = false; this.ReadDI.Text = "Read DI"; // // label7 // this.label7.Location = new System.Drawing.Point(184, 144); this.label7.Name = "label7"; this.label7.Size = new System.Drawing.Size(48, 24); this.label7.TabIndex = 22; this.label7.Text = "Channel Number"; // // label8 // this.label8.Location = new System.Drawing.Point(192, 184); this.label8.Name = "label8"; this.label8.Size = new System.Drawing.Size(32, 16); this.label8.TabIndex = 23; this.label8.Text = "State"; // // textBitState // this.textBitState.Location = new System.Drawing.Point(232, 184); this.textBitState.Name = "textBitState"; this.textBitState.Size = new System.Drawing.Size(32, 22); this.textBitState.TabIndex = 24; this.textBitState.Text = ""; // // groupBox1 // this.groupBox1.Location = new System.Drawing.Point(176, 120); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(104, 144); this.groupBox1.TabIndex = 25; this.groupBox1.TabStop = false; this.groupBox1.Text = "DI Channel state"; // // label9 // this.label9.Location = new System.Drawing.Point(296, 32); this.label9.Name = "label9"; this.label9.Size = new System.Drawing.Size(48, 24); this.label9.TabIndex = 27; this.label9.Text = "Channel Number"; // // label10 // this.label10.Location = new System.Drawing.Point(296, 72); this.label10.Name = "label10"; this.label10.Size = new System.Drawing.Size(56, 24); this.label10.TabIndex = 28; this.label10.Text = "Counter Value"; // // textCounterValue // this.textCounterValue.Location = new System.Drawing.Point(344, 72); this.textCounterValue.Name = "textCounterValue"; this.textCounterValue.Size = new System.Drawing.Size(48, 22); this.textCounterValue.TabIndex = 29; this.textCounterValue.Text = ""; // // groupBox3 // this.groupBox3.Controls.Add(this.button4); this.groupBox3.Controls.Add(this.button5); this.groupBox3.Location = new System.Drawing.Point(288, 8); this.groupBox3.Name = "groupBox3"; this.groupBox3.Size = new System.Drawing.Size(112, 256); this.groupBox3.TabIndex = 30; this.groupBox3.TabStop = false; this.groupBox3.Text = "DI Counter"; // // textTotalChannel // this.textTotalChannel.Location = new System.Drawing.Point(76, 228); this.textTotalChannel.Name = "textTotalChannel"; this.textTotalChannel.Size = new System.Drawing.Size(72, 22); this.textTotalChannel.TabIndex = 31; this.textTotalChannel.Text = "16"; // // label11 // this.label11.Location = new System.Drawing.Point(24, 64); this.label11.Name = "label11"; this.label11.Size = new System.Drawing.Size(48, 16); this.label11.TabIndex = 32; this.label11.Text = "Address"; // // textAddress // this.textAddress.Location = new System.Drawing.Point(77, 64); this.textAddress.Name = "textAddress"; this.textAddress.Size = new System.Drawing.Size(72, 22); this.textAddress.TabIndex = 33; this.textAddress.Text = "1"; // // groupBox2 // this.groupBox2.Location = new System.Drawing.Point(8, 8); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(160, 256); this.groupBox2.TabIndex = 34; this.groupBox2.TabStop = false; this.groupBox2.Text = "Setting"; // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(5, 15); this.ClientSize = new System.Drawing.Size(408, 325); this.Controls.Add(this.textAddress); this.Controls.Add(this.label11); this.Controls.Add(this.textTotalChannel); this.Controls.Add(this.textCounterValue); this.Controls.Add(this.label10); this.Controls.Add(this.label9); this.Controls.Add(this.textBitState); this.Controls.Add(this.label8); this.Controls.Add(this.label7); this.Controls.Add(this.label6); this.Controls.Add(this.textTimeout); this.Controls.Add(this.textChecksum); this.Controls.Add(this.textSlot); this.Controls.Add(this.textBaudrate); this.Controls.Add(this.textComport); this.Controls.Add(this.label5); this.Controls.Add(this.label4); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.textCounterNum); this.Controls.Add(this.button3); this.Controls.Add(this.textBitNum); this.Controls.Add(this.textBox1); this.Controls.Add(this.button1); this.Controls.Add(this.ReadDI); this.Controls.Add(this.groupBox1); this.Controls.Add(this.groupBox3); this.Controls.Add(this.groupBox2); this.Controls.Add(this.Close_Com); this.Controls.Add(this.button2); this.Name = "Form1"; this.Text = "Form1"; this.groupBox3.ResumeLayout(false); this.ResumeLayout(false); } #endregion /// /// 應用程式的主進入點。 /// [STAThread] static void Main() { Application.Run(new Form1()); } short iSlot,iTimeout,iTotalChannel,iAddress,bChecksum; byte iComport; uint iBaudrate; private void button1_Click(object sender, System.EventArgs e) { uint DIValue; short iRet; iRet=DCON.IO_Function.Read_DI(iComport,iAddress,iSlot,iTotalChannel,bChecksum,iTimeout,out DIValue); if(Convert.ToBoolean( iRet)) MessageBox.Show("ErrorCode " + Convert.ToString(iRet)); else textBox1.Text=Convert.ToString(DIValue,16); } private void button2_Click(object sender, System.EventArgs e) { iComport=Convert.ToByte(textComport.Text); iAddress = Convert.ToInt16(textAddress.Text); iBaudrate=Convert.ToUInt32(textBaudrate.Text); iSlot=Convert.ToInt16(textSlot.Text); bChecksum=Convert.ToInt16(textChecksum.Text); iTimeout=Convert.ToInt16(textTimeout.Text); iTotalChannel=Convert.ToInt16(textTotalChannel.Text); DCON.UART.Open_Com(iComport,iBaudrate,8,0,1); } private void Close_Com_Click(object sender, System.EventArgs e) { DCON.UART.Close_Com(iComport); } private void button3_Click(object sender, System.EventArgs e) { bool iBit; short iRet; iRet=DCON.IO_Function.Read_DI_Bit(iComport,iAddress,iSlot,Convert.ToInt16(textBitNum.Text),iTotalChannel,bChecksum,iTimeout,out iBit); if(Convert.ToBoolean( iRet)) MessageBox.Show("ErrorCode " + Convert.ToString(iRet)); else textBitState.Text=Convert.ToString(iBit); } private void button4_Click(object sender, System.EventArgs e) { uint DIcounter; short iRet; iRet=DCON.IO_Function.Read_DI_Counter(iComport,iAddress,iSlot,Convert.ToInt16(textCounterNum.Text),iTotalChannel,bChecksum,iTimeout, out DIcounter); if(Convert.ToBoolean( iRet)) MessageBox.Show("ErrorCode " + Convert.ToString(iRet)); else textCounterValue.Text=Convert.ToString(DIcounter); } private void button5_Click(object sender, System.EventArgs e) { short iRet; iRet=DCON.IO_Function.Clear_DI_Counter(iComport,iAddress,iSlot,Convert.ToInt16(textCounterNum.Text),iTotalChannel,bChecksum,iTimeout); if(Convert.ToBoolean( iRet)) MessageBox.Show("ErrorCode " + Convert.ToString(iRet)); } } }